Laurie Ann Franks


laurieannfranks@gmail.com

http://urchinator.blogspot.com

Experience:

04-Present Toys for Bob: Environment artist. Create environments & props from concepts or original designs. Models, textures and lighting. Some rigging/skinning and animations for props.

01-04 Big Ape Productions. Character/prop modeler and texture artist for multi console game “Celebrity Deathmatch”

1999-01 ABC affiliate WLOX-TV as an animator/producer working on commercial productions, and as lead animator/modeler on 3d/live action educational video for MDEQ

1997 - 2000 Freelance web author and artist
* Experience with the character/object design, conceptualization and development process
* Texture painting from scratch or photographs
* UV mapping
* Organic/inorganic object modeling/animation in high or low polys and splines
* Some BASIC programming

Software:

Imaging/Illustration Software
Photoshop, CorelDraw, Photo-Paint, Paint Shop Pro, Photo Finish 4, Adobe Premiere, DVP, MGI VideoWave II, Ulead
Media Studio, Liberty (on a UNIX system)

3D animation/modeling software
Maya, 3D Studio Max, Animation Master, Zbrush, Mudbox, POVray

Education:

1994 Associates Degree, General Science MSGCCC
Honors Program Graduate
1997 BS Degree, Biological Science USM

Game List:

Celebrity Deathmatch
Madagascar
Shrek Super Slam

Tony Hawk's Downhill Jam
Shrek the 3rd
Madagascar 2
Guitar Hero: Van Halen & Guitar Hero 5

 

 

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