Laurie Ann Franks
http://urchinator.blogspot.com
Experience:
04-Present Toys for Bob: Environment artist. Create environments & props from concepts or original designs. Models, textures and lighting. Some rigging/skinning and animations for props.
01-04 Big Ape Productions. Character/prop modeler and texture artist for multi console game “Celebrity Deathmatch”
1999-01 ABC affiliate WLOX-TV as an animator/producer working on commercial productions, and as lead animator/modeler on 3d/live action educational video for MDEQ
1997 - 2000 Freelance web author and artist
* Experience with the character/object design, conceptualization and development
process
* Texture painting from scratch or photographs
* UV mapping
* Organic/inorganic object modeling/animation in high or low polys and splines
* Some BASIC programming
Software:
Imaging/Illustration Software
Photoshop, CorelDraw, Photo-Paint, Paint Shop Pro, Photo Finish 4, Adobe Premiere,
DVP, MGI VideoWave II, Ulead
Media Studio, Liberty (on a UNIX system)
3D animation/modeling software
Maya, 3D Studio Max, Animation Master, Zbrush, Mudbox, POVray
Education:
1994 Associates Degree, General Science MSGCCC
Honors Program Graduate
1997 BS Degree, Biological Science USM
Game List:
Celebrity Deathmatch
Madagascar
Shrek Super Slam
Tony Hawk's Downhill Jam
Shrek the 3rd
Madagascar
2
Guitar Hero: Van Halen & Guitar Hero 5